open_simulation_interface  master (560d23a)
osi3::StationaryObject Struct Reference

A simulated object that is neither a moving object (vehicle or MovingObject e.g. More...

Collaboration diagram for osi3::StationaryObject:

Classes

struct  Classification
 Classification data for a stationary object. More...
 

Public Attributes

optional Identifier id = 1
 The ID of the object. More...
 
optional BaseStationary base = 2
 The base parameters of the stationary object. More...
 
optional Classification classification = 3
 The classification of the stationary object. More...
 
optional string model_reference = 4
 Opaque reference of an associated 3D model of the stationary object. More...
 
repeated ExternalReference source_reference = 5
 External reference to the stationary-object source. More...
 
optional ColorDescription color_description = 6
 The dominating color of the material of the structure. More...
 

Detailed Description

A simulated object that is neither a moving object (vehicle or MovingObject e.g.

pedestrian, animal, or vehicle) nor a traffic related object (TrafficLight, TrafficSign).

StationaryObject excludes traffic lights, traffic signs and road marking

Member Data Documentation

◆ id

optional Identifier osi3::StationaryObject::id = 1

The ID of the object.

Rules\n\code{.unparsed}
is_globally_unique is_set

◆ base

optional BaseStationary osi3::StationaryObject::base = 2

The base parameters of the stationary object.

◆ classification

optional Classification osi3::StationaryObject::classification = 3

The classification of the stationary object.

◆ model_reference

optional string osi3::StationaryObject::model_reference = 4

Opaque reference of an associated 3D model of the stationary object.

Note
It is implementation-specific how model_references are resolved to 3d models.

◆ source_reference

repeated ExternalReference osi3::StationaryObject::source_reference = 5

External reference to the stationary-object source.

The external reference points to the source of a stationary object, if it is derived from an external sources like OpenDRIVE or OpenSCENARIO.

For example, to reference an object defined in an OpenDRIVE map the items should be set as follows:

  • reference = URI to map, can remain empty if identical with definition in GroundTruth::map_reference
  • type = "net.asam.opendrive"
  • identifier[0] = "object" for t_road_objects_object and "bridge" for t_road_objects_bridge
  • identifier[1] = id of t_road_objects_object or t_road_objects_bridge

For example, to reference OpenSCENARIO entities of the type MiscObject, which describe partly stationary objects, the items should be set as follows:

  • reference = URI to the OpenSCENARIO File
  • type = "net.asam.openscenario"
  • identifier[0] = Entity-Type ("MiscObject")
  • identifier[1] = name of MiscObject in Entity
Note
The following rule, described in OpenDRIVE, also applies:
  • Objects derived from OpenSCENARIO shall not be mixed with objects described in OpenDRIVE.
For non-ASAM Standards, it is implementation-specific how source_reference is resolved.
The value has to be repeated because one object may be derived from more than one origin source, for example, from a scenario file and from sensors.

◆ color_description

optional ColorDescription osi3::StationaryObject::color_description = 6

The dominating color of the material of the structure.


The documentation for this struct was generated from the following file: